Video games
Founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Their debut product was the very successful video game Half-Life. Valve owns Steam, the world's largest PC video game distribution platform. Billionaire co-founder Gabe Newell owns 50% of the company.
Company Assessment
(Last updated Nov 2025)
Praise
Criticism
Information
Valve Corporation
Praise
Criticism
Information
Fined for geo-blocking in Europe
In 2021 the European Commission fined Valve and five publishers of PC video games a total of 7.8 million euros for using geo-blocking to prevent EU consumers from shopping around for the best video game deals within the 28-country bloc. Valve refused to cooperate and was fined 1.62 million euros. Valve lost its appeal in 2023 and paid the fine.
Source: European Commission
(2021)
Breaching consumer laws in Australia
On 23 December 2016 the Australian Federal Court ordered Valve Corporation (Valve) to pay penalties totalling $3 million for breaching the Australian Consumer Law. In March 2016, the Court found that Valve had breached the Australian Consumer Law by making false or misleading representations to consumers in relation to its online gaming platform, Steam. The judge also took into account "Valve's culture of compliance [which] was, and is, very poor". Valve's evidence was 'disturbing' to the Court because Valve 'formed a view...that it was not subject to Australian law...and with the view that even if advice had been obtained that Valve was required to comply with the Australian law the advice might have been ignored". He also noted that Valve had 'contested liability on almost every imaginable point'.
Source: ACCC
(2017)
Breaching consumer laws in France
This company was fined 147,000 euros by French authorities in 2018 for failing to implement satisfactory refund policies on its Steam digital storefront.
Source: news article
(2018)
Anti-crunch claims
In 2020 Valve executives claimed that excessive overtime (crunch) rarely occured at their development studios. The company tries to attempt a good work-life balance to ensure it doesn't "slowly erode your home life by working you to death". Mind you, Valve doesn't make very many games.
Source: Gaming Bolt
(2020)
Company Details
Type:
Private company
Revenue:
4.3 billion USD
(2017)
Employees:
360
(2016)
Contact Details
Products / Brands
Valve
Counter-Strike
Multiplayer Games
Counter-Strike
Action Games
DOTA
Strategy Games
Half-Life
Action-Adventure Games
Left 4 Dead
Action-Adventure Games
Portal
Other Video Games
Steam Frame
VR Headsets
Steam Machine
Gaming Consoles
Team Fortress
Action Games
Team Fortress
Multiplayer Games
Valve Index
VR Headsets